Demo Update ChangeLog
-Full controller support.
-Bug fixing.
-New rocket jump mechanic.
-New wall grab and jump mechanic.
-New health shield mechanic.
-The regular explosion is now bigger.
-The visual effect for damage has been toned down.
-Different damage values.
-Overall improvements on the character movement.
-Balancing of enemies and encounters.
-Design changes to ex-human type enemies to be more visible.
-More input settings.
-More visual customization settings.
-New customizable low vision mode.
-New weapon management system.
-The Heavy Auto Gun has improved animation transitioning.
-New first person weapon animations when pounding or sliding.
-Improved bullet ricochet.
-Visual changes to the Buzz-Saw.
-New combo for the Buzz-Saw.
-Now the Buzz-Saw has more range.
-Improved the visuals of all the UI.
-Reworked background of the main menu.
-Added new shout-out text on the main menu.
-New “Press any button” menu before the main menu.
-By hovering the mouse over the challenge word on the stage selection button a window with the challenge description will pop out.
-Text notifications when getting a pickup item.
-Window notification when a new enemy appears.
-Improvements on some particle systems.
-New environmental particle systems.
-New scenery props.
-Visual improvements to older props.
-Improved the visuals of the Demo Stage.
Files
Get Bl0w-Up
Bl0w-Up
A retro FPS about a robot's quest to avenge humanity in the remains of Earth.
Status | In development |
Authors | Llibert_Gamedev, Jordi Prieto |
Genre | Shooter |
Tags | 3D, blowup, Colorful, First-Person, FPS, Retro, Robots, Space, Unity |
Languages | English |
Accessibility | Configurable controls, Interactive tutorial |
More posts
- Demo patchJul 30, 2023
- Update and Steam pageJun 30, 2023
Leave a comment
Log in with itch.io to leave a comment.